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by:Боян Налчаджийски
by:Георги Танев
by:Borislav Kostov
by:Виктор Кирилов

Интервю със Светлин Кърлов за първия български пълнометражен 3D филм

Posted on: 23.09.2015  |  By: Monnie BGArtClass  |  Category: Интервюта  |  Source:

Със Светлин Кърлов говорим за неговия филм, който е първият български пълнометражен 3D стереоскопичен приключенски филм.




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CINEMA 4D Release 13 | 27 септември, София

Posted on: 09.09.2015  |  By: irm  |  Category: Съобщения  |  Source:

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Студио Ivent - как се създава компютърна игра

Posted on: 05.09.2015  |  By: Monnie BGArtClass  |  Category: Интервюта  |  Source:

Специални гости на списание BG Art Class са Любомир Илиев и Георги Ракидов от студио Ivent, които разказват как се прави малка компютърна игра от още по-малък екип и какви са най-важните уроци, които се научават в процеса на създаването й.




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Интервю с Валентин Йовчев за списание BG Art Class

Posted on: 09.08.2015  |  By: Monnie BGArtClass  |  Category: Интервюта  |  Source:

Валентин Йовчев като специален гост в списание BG Art Class. Кликнете върху броя, за да го отворите на цял екран:




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Autodesk Team Live in Sofia

Posted on: 26.07.2015  |  By: Miroslav Stoyanov  |  Category: Съобщения  |  Source: Digital Media Technologies

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Blender 2.57 ships

Posted on: 14.04.2015  |  By: Stoyan Stoyanov  |  Category: Новини  |  Source:

Blender 2.57


The Blender Foundation has released Blender 2.57, the first ‘stable’ 2.5x release for the popular open-source 3D package. While previous beta releases have included the software’s latest functionality, 2.57 is the first in which it is fully updated and bugfixed.

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E-on Software Unveils Vue 9.5!

Posted on: 09.04.2015  |  By: Stoyan Stoyanov  |  Category: Съобщения  |  Source:

New features of Vue 9.5

Vue xStream and Vue Infinite are the company’s flagship solutions for the creation of natural 3D environments. Vue Infinite operates as a standalone application while Vue xStream works seamlessly inside 3ds Max, Maya, Softimage, LightWave and Cinema4D. Specifically designed for graphics professionals, these products combine a multitude of cutting edge features that easily integrate into existing production pipelines.




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Posted on: 02.02.2015  |  By: Valentin Yovchev  |  Category: Новини  |  Source:


Expose 9 е отворена за публикации на творби на артисти от цял свят,Краен срок за публикуване на творбите: 28 Февруари

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Posted on: 02.02.2014  |  By: Valentin Yovchev  |  Category: Новини  |  Source:


D’ARTISTE CHARACTER DESIGN е отворена за публикации на творби на артисти от цял свят,Краен срок за публикуване на творбите е посочен 31 януари,но срока е удължен с няколко дни така че побързайте !

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NewTek Ships LightWave™ 10

Posted on: 18.01.2011  |  By: Stoyan Stoyanov  |  Category: Съобщения  |  Source:

Lightwave 10


December 30, 2010 – NewTek, a worldwide leader of 3D animation and video products, releases NewTek LightWave™ 10-the latest version of its Emmy® Award-winning 3D software. LightWave 10 delivers a whole new set of capabilities for 3D producers and studio pipelines. Now, 3D artists have the ability to focus on the creative process with tools that provide immediate feedback, whether they work alone or in a multi-software studio.


LightWave 10 leverages new technologies developed in LightWave CORE and showcases NewTek's commitment to the creation of tools that support the artistic process. With LightWave 10, artists have the ability to interact directly in the viewport and see changes to lights, textures, volumetrics and more, to view updates to their stereoscopic work in real time, and to deliver realistic environment walkthroughs in ways never before possible. With data interchange tools that enhance pipeline integration and a fresh user interface, LightWave 10 is the most artist-friendly, production-ready version of LightWave ever. Developed through continued collaboration with 3D artist members of the LightWave HardCORE community and key Hollywood studios, LightWave 10 delivers the benefits artists count on.


"We upgraded to LightWave 10 with its linear color space workflow because it lets us achieve photorealism so much faster. It helps bring out all the qualities of the rock solid LightWave render engine," said Stefan Bredereck, supervising artist EdenFX. "With LightWave, we achieved the needed results super fast, and we accomplished even the most challenging tasks. LightWave 10 speeds things up even more. The new features make it a very valuable tool for our studio."


For more information click here!


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